John Carpenter’s The Thing, 1982
The lads have their hands full in this brand-spanking new installment of Saturday Night Movie Sleepover, and desperately try to fit it all into the confines of a humble podcast. This week, Dion Baia and J. Blake take on the 1982 horror classic, John Carpenter’s The Thing.
The boy’s knowledge and expertise are put to task, disseminating all the elements that were brought together in remaking an already established cult classic. How the heck did this movie flop upon its intital release and be completely panned by critics and the film community alike? How do the SFX hold up to the CGI we are so familiar with today? How did the 2011 prequel/remake and 2002 PS2 video game hold up verse Carpenter’s 1982 vision? Have the boys actually solved the ending? And… what the heck were the guys thinking trying to do their own 3D experience in these cold winter months with their latest screening?
Well strap yourselves onto your couch (quite literally) for this thrilling and exciting installment of Saturday Night Movie Sleepovers!
(Go have a gander at this neat wikia page so you can completely go in-depth and geek out on John Carpenter’s The Thing!)
(Have a look at this great topical claymation mash-up that was done, mixing The Thing and Disney’s Frozen.)
(Here are some deleted scenes from the film, and click here for stills for some of the lost scenes.)
(Take a peek at this vintage behind-the-scenes featurette.)(Last but certainly far from least, as a great, EXCLUSIVE treat for our fans, check out some original concept art drawn by comic artist Mike Ploog of the kennel scene, from J. Blake‘s personal collection: here, here, here and here.)
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